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Extraction: Protocol
By
CodeCrunchers
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20
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Recent updates
Archived Video 0.1.2
1
Aug 09, 2023
Achieved video for the build of version 0.1.2...
Topic
Last post
Cave Assets
Hayden Rodgers 10-7-2023 This week I was tasked with creating a cave assets to show where the AI will spawn within the l...
started by
CodeCrunchers
Oct 07, 2023
28
views
No replies yet
Mesh visibility not updating on Client
This week, I ran into an issue where I could not get the Samurai Sword's mesh visibility to properly be hidden for the o...
started by
CodeCrunchers
Sep 30, 2023
33
views
No replies yet
Building Project
After a weeks worth of adding content and writing code it was time to do the build and play test. I made sure to have al...
started by
CodeCrunchers
Sep 29, 2023
29
views
No replies yet
Brute - 09/15/2023
Author: Hayden Rodgers Date: 09/15/2023 The main issue that I had this week was when I created the brute. I attempted to...
started by
CodeCrunchers
Sep 16, 2023
30
views
No replies yet
Title: "Dashing on Uneven Terrain"
This week our team found an issue regarding the Dash Ability when used on sloped surfaces. Essentially the player's Dire...
started by
CodeCrunchers
Sep 16, 2023
35
views
No replies yet
Conquering UI Challenges in Character Abilities
This week, I implemented the character's ability UI elements. The initial plan was to make the UI appear bright, signali...
started by
CodeCrunchers
Sep 15, 2023
35
views
No replies yet
Title: "Joinable Sessions using Weak Pointers"
Joinable Sessions:Joinable Sessions:This week, our team implemented a more user friendly way to see which session you ar...
started by
CodeCrunchers
Sep 09, 2023
42
views
No replies yet
Spawning system - 9/8/2023
Author: Hayden Rodgers Date: 09/08/2023 This week a difficult portion of the work that I did during the week was creatin...
started by
CodeCrunchers
Sep 09, 2023
38
views
No replies yet
Building Together: The Power of Teamwork in Game Development
Author: Johnni Beal Date: 09/08/2023 Working alongside a teammate on our game development project was quite the adventur...
started by
CodeCrunchers
Sep 08, 2023
31
views
No replies yet
Crafting New UI for Our Upcoming Game
Author: Johnni Beal Date: 09/01/23 Creating a compelling UI is a continuous process that goes hand in hand with game dev...
started by
CodeCrunchers
Sep 01, 2023
46
views
No replies yet
Equipment Storage on Supply Pod
When the supply pod is called in, the Equipment Storage slides out of the right-hand side to display the Explosives and...
started by
CodeCrunchers
Aug 25, 2023
32
views
No replies yet
Spitter AI - August 24, 2023
For the last two weeks I have been working on the spitter ai for the game. During that time I have encountered different...
started by
CodeCrunchers
Aug 24, 2023
53
views
No replies yet
Designing Game Levels: Crafting Unique Environments
In game development, creating the main level is like painting a masterpiece on a blank canvas. Just as artists start wit...
started by
CodeCrunchers
Aug 24, 2023
37
views
No replies yet
Client HUD Updating
This week, I ran into an issue where the Client was not receiving any updates on their HUD when getting revived. When th...
started by
CodeCrunchers
Aug 19, 2023
40
views
No replies yet
Embracing Challenges
I was on the brink of achieving a significant milestone, with my tasks almost complete and progress well ahead of schedu...
started by
CodeCrunchers
Aug 11, 2023
40
views
No replies yet
Client Side Hit registration
When firing a weapon, the Sever was able to appropriately hit the target but the Client was unable to shoot in the desir...
started by
CodeCrunchers
Aug 09, 2023
52
views
No replies yet
Triumphs and Tribulations: Crafting User Settings for Our Game
Author: Johnni K. Beal 08/04/2023 Crafting the options settings for our game turned out to be quite the obstacle. Initia...
started by
CodeCrunchers
Aug 05, 2023
52
views
No replies yet
AI Behavior changes -- August 4, 2023
Hayden Rodgers 6:40 p.m. This week I worked on making the AI replicate within the multiplayer. When loading with multipl...
started by
CodeCrunchers
Aug 05, 2023
40
views
No replies yet
Fixing the Disruptive Camera Pitch - August 4, 2023
While testing Online Cooperative Play functionality, the issue of the player mesh disrupting the camera pitch. The solut...
started by
CodeCrunchers
Aug 05, 2023
68
views
No replies yet
Archived
July 14, 2023 OVERCOMING WIDGET CONNECTION CHALLENGES While developing my Unreal Engine 5 game, I encountered a frustrat...
started by
CodeCrunchers
Aug 04, 2023
55
views
No replies yet